Posts Tagged ‘video’

What would YOU call this show?

Wednesday, May 12th, 2010

A few days ago the gang and I at new Seattle-based video production group, Pinprick Films, decided to embark on an experiment.  You see, we’ve just begun production on a new Web Comedy video series, but we don’t have a title yet.  We have a working title, ‘Hump City’, but while it’s a very fitting title, there’s some thinking going on that such a title might not make it past the proverbial mental censors, preventing access to the rest of the funny.  So, our experiment is to crowdsource the title; cast it out to the wonderful World Wide Web in hopes that The People will take a gander and propose a name for this baby.

So far, over at Vimeo.com, where we’ll be hosting Pinprick’s endeavors, we’ve got some comments encouraging us to stick with ‘Hump City’.  However, this bad boy doesn’t debut until May 19th, (in 2010, for those time travelers out there).  So, we still have SIX, count ‘em, SIX (6) (!) whole days to lock down a title.

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“Meme” is the least understood word on the Internet

Wednesday, February 24th, 2010

RickRollToday’s unusual disappearance of the original “RickRoll” video file uploaded to YouTube (which has amassed over 30 million views and was forever prominently featured on Rick Astley’s YouTube channel), has led popular übergeek Chris Pirillo to declare the Internet meme of RickRolling “dead” (update: ok, it looks like he understands the word ‘meme’ a bit more than I gave him credit for).

As much as I admire Chris, I’m not so sure he loads of other people don’t understand the meaning of the word “meme“.  A meme is an idea spread from person to person, not a single item or piece of so-called intellectual property.  Physical artifacts, or, in this case, Internet content items, can be used to spread ideas, but the ideas themselves exist only in the minds of those people exposed to them.  Simply removing one digital iteration, one copy, of a content item used to proliferate an idea does not effectively kill said idea, no matter how popular the content item might have been.  (Besides, the RickRoll video itself is so widespread that boundless digital copies and variations exist in numerous forms.)  Rickrolling is an idea, not intellectual property, and it therefore can never be subject to copyright, and it can never “die”.

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Video DSLR – the “almost there” future of visual storytelling

Wednesday, January 6th, 2010

/above image hot as a fresh flapjack – from http://www.hurlbutvisuals.com/images/CameraConfigs/Studio-handheld-cam-2.jpg

Canon, with their 5D MkII and 7D DSLR cameras, (not to mention a host of other traditional still-photography camera manufacturers like Nikon), has slowly been making waves in the camcorder market for the last few years.  The disruptive technology found within many modern DSLR’s through their video modes is the primary reason traditional camcorder manufacturers like Sony have to sweat. Video DSLR takes impressive advantage of the large image sensors traditionally used to make high-quality still images by applying these same sensors’ capabilities to video capture.  Nowadays, models like the 5D are really stretching the definition of what constitutes a video/film capture methodology.  It’s without question that the HD video capabilities of top-of-the-line DSLRs are going from novelty “extra feature” to becoming the primary purpose and use of the device for many production companies and hobbyists alike.

This item from Hurlbut Visuals (special thanks to Twitter user @russish for sharing this) illustrates just how far the video DSLR has come.  (more…)

How to Create a YouTube Channel

Wednesday, December 9th, 2009

Some people want to know, so here goes. (more…)

The two kinds of Web video

Tuesday, December 1st, 2009

I believe that there are two kinds of Web videos – those that exist as self-contained narratives, and those that serve a functional external purpose.

Self-contained narratives are iterations of a larger type, what we have classically referred to as “movies” or “films”.  Movies can be anything from that 15 second clip of a dog on a skateboard to a two-hour long Netflix stream of Spider-Man 3.  To a degree such videos can serve a functional external purpose – for example, the skateboard video could be co-opted by a skateboarding website to help generate pageviews, and we certainly understand a large Hollywood movie like Spider-Man 3 is going to have all kinds of licensed merchandise tie-ins – but invariably, “movies” are, in the old media sense, individual SKUs meant to be consumed on a per-performance basis.  By individual SKU, I mean that we think of these movies as products, something we would have traditionally exhibited on the aforementioned per-performance basis; we’d sell tickets or rent the DVD or otherwise distribute, or commoditize, these self-contained narratives for no other reason than to create a viewing experience, or an individual performance of a narrative which, hopefully, would be paid for individually.  Moreover, the experience can end when the curtains close and the lights come up.

Now, the fortunate thing about the Web is that anyone, anywhere, even collaboratively over great distances, can produce movies, the 15-second or 2-hour variety, completely unrestricted, and post them almost anywhere on-line.  From there, movies can take on new life in the social media space, too, in that they can spread an idea, help build a filmmaker’s portfolio and reputation, foster a meme, and perhaps lead to further work for the filmmakers.  Also, movies can become an active part of participatory culture.

The unfortunate thing is that, as digital commodities with a reproduction price of zero, movies on-line are painfully difficult to sell as self-contained narratives.  Almost all must (or inevitably will via infringement) be shared for free.

Which brings me to our second variety of Web video, material that serves a functional external purpose… (more…)

White Paper – Adobe Flash for Television

Wednesday, August 26th, 2009

I have finally completed and submitted my final paper for this summer’s Web Strategies for Storytelling course in the UW MCDM.  Hopefully Professor Keller takes a liking to it!  If not, well, I’m still very excited about Adobe releasing its Flash platform to high-def TVs, set-top boxes, Blu-ray players and the like.  I’m anticipating a revolution in how we consume web video!  But, time will tell.

Here’s my white paper, in all it’s PDF glory.

What do you think?  Will watching YouTube and Hulu in the comfort of your living room be all that and a bag of chips?

When your editing software hates your source files

Thursday, August 6th, 2009

So, Drew Keller, professor of the “Web Strategies for Storytelling” course in the MCDM this summer, asked that I write up a little post about what to do when your editing program (Premiere, FCP, Vegas, etc.) won’t play nice with your source files for your final project.  Often the problem is related to the software not being able to recognize the encoding in your files, or the files are of an unrecognized container format, or maybe your computer doesn’t have certain codecs installed, and so forth.  Instead of spending hours trying to get your editing program to do what you want it to, my suggestion is that you convert your source files to a format that you know the editing program will like.  There are a number of free and open source programs available on-line for handling conversions of various kinds depending on the type of file you are trying to convert.  The rule of thumb is that you keep your footage as close as possible to the original in terms of encoding, bitrate, and quality.  It’s inevitable that you might get some drop in quality, but that’s the price you pay sometimes for working with a diverse range of file types.  I won’t be able to cover all varieties and situations, but I’ll list some programs you can download and you can test things out.  Trial and error is the way to go until you get something that works. (more…)

Video Integration at Traditional Print Media Website: The Issaquah Press

Thursday, July 16th, 2009

About the Issaquah Press

I grew up on a little hill called Cougar Mountain, in the vicinity of Issaquah, Washington, where I also went to High School, did plenty of swimming in the community pool, and generally loitered away my youth.  I was first exposed to the Issaquah Press during my ambling about in this booming but still quaint Seattle bedroom community.  So, this local newspaper, a subsidiary of The Seattle Times and around for well over 100 years, has, like so many small pint papers, taken itself beyond its 16,000 plus circulation and on to the web (for more, see the About page at the Press).  Now, The Issaquah Press is by no means a major production, but, like many small town print outlets, the Press stands to gain from the death of old media through hyperlocalization, assuming it approaches the concept wisely (see: hyperlocal blogging).  By my estimation, this little newspaper is doing a lot of things right in its print edition.  This especially includes its video presence and integration.

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name this video

Tuesday, July 14th, 2009

A 2 minute (ish) video for Drew Keller’s class in the UW MCDM, Summer 2009.

Idea for “Web Strategies for Storytelling” final course project

Tuesday, June 30th, 2009

Our course on digital distribution is planning to create a website with a video carousel of sorts.  The question is, what should the theme of this website be?

User Engagement

I believe in order to encourage user engagement, the content on the site obviously needs to be meaningful to a particular audience.  I think the audience for our project would be the same audience for much of the content coming out of the UW’s MCDM program; that is to say, an audience eager to tap into our knowledge base.  If the site is too generic, or too wide in scope, it might lose its audience, too.  Having said that, I propose we generate video clips that are highly topical and relevant to our program.  So, each clip from each student should answer the question: “What is social media?” Or, “How do I use social media?”

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